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(00:00 - 08:29) Intro Big surprise, another party of people. Trust me, it’s better this way. Did you know that the first SSAG was designed to be a perfect tight group? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program. Entire tracks were lost. Some believed we lacked the proper assets to perform your perfect podcast. But I believe that, as a species, human beings define their reality through suffering and misery. The perfect podcast was a dream that your primitive cerebrum kept trying to wake up from. Which is why the SSAG was redesigned to this: the peak of your audio civilization. (08:30 – 2:31:46) Discussion As a group, we played a shitload of games this year. Mini-discussions for the following games:
- Killzone 2
- Flower
- Uncharted 2
- L4D2
- Halo: ODST
- Windchime > Sambo >Scribblenauts
- Plants vs. Zombies
- Demon’s Souls
- Borderlands
- Assassin’s Creed 2
- Resident Evil 5
- New super Mario Wii
- Noby Noby Boy
- Street Fighter 4
- Marvel vs. Capcom 2
- Capcom vs. Tassdoanmifmdldsfsdlfmsdklf
- Batman:AA
- inFamous
- Dragon Age: Origins
- Blazblue
- Fat Princess
- Pixel Junk Shooter
- Patapon 2
- Torchlight
- Prototype
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