Episode 51.314 - The MegaCon Bonus Episode Featuring The Friendly's Birthday Choir
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(0:00 - 3:22) Intro
Even though this is the last clip that was recorded, it was good enough to use as our introduction to the episode. It goes with the theme of the podcast.
(3:23 - 15:09) Discussion (ATM Pranks In Legalese)
I don't know how the beginning of this discussion happened. Again, I wasn't listening.
(15:09 - 19:10) Discussion (Hot Tubs Are Not Wifi)
I hope you caught that little clip in the middle.
(19:11 - 44:10) Discussion (Abusing Friendly's Wifi)
For the best experience with this portion of the episode, get a hamburger and some ice cream. Don't forget the apple cider.
(44:11 - 1:27:30) Discussion (A Hero Is Born)
This is the whole episode. If you don't listen to anything else, listen to this.
(1:27:31 - 1:29:22) Closing
So, if anyone wants to make what we discussed happen, email us.
Please feel free to leave a comment or contact us via email at: SSAApodcast@gmail.com
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Episode 51 - The JACON 2007 Episode Featuring MegaCon 2010
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(0:00 - 3:37) Intro
You can hear my heart beating as my mic is dangling off the fan.
(3:38 - 11:20) Discussion (The 0.55 panels we went to.)
I am going to save most of the fun audio for a future episode. Consider this a little teaser for all our shenanigans.
(11:21 - 55:28) Discussion (Boy meets girl...)
I guess this is the meat of the episode. With the statue of limitations up, we are give you some of the fun stories that happened in JACON 2007. I think the fact that we started talking about this con instead of the con that we are currently at, says how much we enjoyed the con. For those involved in these stories, you're screwed.
(55:29 - 1:09:52) Discussion (Bond Girl # -3)
Check out the Sidequest episodes of the NPC Podcast to listen more of how damaged we really are.
(1:09:53 - 1:24:11) Discussion (Sorry Ingrid)
Again, NPC Podcast.
(1:24:12 - 1:51:27) Discussion (Oh right, MegaCon...)
Orlando OBT Karaoke is the place we officially approve. For those who are not following the Twitter account, here is the picture of the prizes you will receive for the contests.
They are in there somewhere.
(1:51:28 - 1:53:37) Closing
I need to remember to bring my mic stand next time. Regardless, we know how to improvise. (Some of us are Black after all.)
Please feel free to leave a comment or contact us via email at: SSAApodcast@gmail.com
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Episode 50 - Dedizen Is The Real Winner
Click here to download episode (Right-click and Save As)
(0:00 - 1:42) Intro
This is one of those times where we say: Screw the rules, this is our podcast.
(1:43 - 31:12) Discussion (The game begin)
Here is the link that Peterson was referring to about that Dreamcast. Though it wouldn’t matter once we announce the winner of the survey contest, we will make sure that Peterson uses our pseudonyms in the next error sheets. So, where is the line? I can never keep track of that thing.
(31:13 - 32:38) Earcatch
The Unofficial One Piece Podcast You guys have to bring two forms of identification and fill out Form 555K to do a guest spot on our show.
Animeshon I guess we are all behind on stuff. Stick to the end of the episode by the way.
(32:39 - 52:54) Discussion (The game continue)
I am just completely abusing the soundboard at this point of the game. I lost my voice by the end of this episode. Golden Rule: Never make Mexican read. Sadly, I forgot to send Mexican’s prize and it ended up getting thrown out. Anyone else watch The Pest? It’s mad excellent. Here are the opening credits to this horribly fun, bad movie:
(52:55 - 54:44) Earcatch
NPC Podcast I wondered why I was hearing wolves during the recording…
The OA Podcast I bought Halo Legends…
(54:45 - 1:03:25) Discussion (The game concludes)
And a running joke is born. I know I put PwnGoatJunkie’s Twitter somewhere…
(1:03:26 - 1:04:18) Earcatch
Rangercast Oh right, got to send that email…
(1:04:19 - 1:36:28) Mailbag
Your pages are going to here from now on Josh. As far as the next Kamen Rider series, you are going to have to open your ears for the next Rider episode. Here is what Funkatron and I were referring to:
(1:36:29 - 1:37:39) Closing
I am going to blame MegaCon and the hotel we were staying at for the late release.
Please feel free to leave a comment or contact us via email at: SSAApodcast@gmail.com
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Cool Hip is being productive. For realz.
Dante's Inferno Review

Do you like God of War? Does the thought of unbaptized children make you violently angry? Do you have a deep-seeded fear of monstrous vaginas attacking you, and want to confront it? Well my friends, have I got a game for you!
Dante's Inferno, developed by Visceral Games and published by EA, is based on the first part of Dante Alighieri's The Divine Comedy. Comedy had a different meaning back then. Rather than play a lost, faintly, wimpy man, Dante is re-imagined as a veteran of the Crusades, and is on a mission to save his beloved Beatrice, who has been killed and dragged into Hell by Lucifer. It's funny to point out that this is entirely Dante's fault, as SPOILER: Beatrice wagered he would be faithful to her as he was getting it in on with a slave girl. Lots of things are Dante's fault. He's been a very bad Christian. Dante, wanting to save her soul from being Lucifer's own sex slave and Queen of Hell, kills death and journeys through the 9 circles of hell.

Gameplay: The mechanics of the game are pretty straight-forward. You have a scythe and it hacks-and-slashes its way through hoards of demons, gluttons, children, vaginas, dog-things, and if you choose, prominent damned figures. In addition to your death scythe, you have your condemned girlfriend's cross, which is used to absolve demons and damned folk of all their sins, and also to inflict a serious amount of pain. Weird, right? While slaughtering foes, pressing the grab button will prompt the player on whether they want to absolve or punish the hell out of it. Depending on the player's choice, points will be added to either the "Unholy" or "Holy" skill tree. The Unholy skill path with raise the damage of the scythe, while the Holy path raises the power of Beatrice's cross, and also gives Dante some regenerative properties. Either way, the cross will always do some major damage. Choosing to absolve the famous damned souls will bring up a mini game, which can only be described as playing Guitar Hero with people's sins. You'll see.
On your trip through Hell, you will encounter some hell-dogs munching on unfortunate souls (they're all unfortunate, they're in Hell!). These hell-dogs house relics, which can be equipped to give Dante special skills or abilities. Speaking to your guide Virgil and defeating bosses will also yield relics, as well as magic powers. As expected from a title like this, Dante can perform many different combos that are learned through the different skill paths. With the cross attacks being as overpowered as they are, you'll find yourself spamming that for large mobs. And then again for everything else.
Platforming in this game will leave a bit of a sour taste in your mouth. It's a tad clunky, and many times, it's not apparent where you have to jump next. When there is nowhere to go but down, and nothing to break your fall, a quick-time-event will appear, prompting you to press the appropriate button to use your scythe to swing onto the next part of the stage. Unfortunately, this prompt is somewhat small on the screen, and is sometimes a little late to the party -- When you realize you were suppose to press it, you've already fallen to your death. "Death?" Dying will yield a short loading screen in which a line from the original poem is displayed. Many battles can also be won by a series of QTEs after softening the enemy up. Seems familiar...

Sending things to Heaven hurts. A lot.
Presentation: Holy shit, Hell is gross! The developers did not hold anything back in their rendering of the Inferno. The most inventive and foul stages of Hell are awarded to Lust and Gluttony. In Lust's circle, images of genitalia are everywhere. EVERYWHERE. In fact, the Lust tower is a giant penis. For realz. Many statues found in this circle depict twisted and contorted figures in various sexual positions. And then we get to the vagina monsters. Slaves of lust, these women have giant vaginas that come out and try and suck you in. Seriously. Main boss in this stage is Cleopatra, and her boobies can lick your face, and shoot babies at you. No joke.
Gluttony is guarded by the giant worm Cerberus, where people are made to consume their own waste. The level looks like a giant intestinal tract, and some walls are covered in colossal, flaming assholes Dante must dodge to descend into Greed. I shit you not.
Greed is probably the prettiest (?!) of the levels. Yes, people are suffering and being tortured, but it's all made of gold! Shiny, shiny gold! It's interesting to note that Hell just doesn't have people in it, it's MADE of people. Often time you'll have to wall-crawl to progress through a level, with the wall being made up entirely of wailing people. It’s also interesting to note that the other half of Hell is made of gears and levers. Loads of gears and levers. The developers took great care in paying attention to level and character design, and it shows.

OH GOD NOT THE VAGINA!
The Gist: Dante’s Inferno excels in its presentation of the 9 circles of Hell, its creature design, and has a somewhat stable gameplay system. Plowing through enemies will be great fun at first, but become repetitive toward the end. The look of the game will keep you entertained, at least for one playthrough, while waiting for the Dark Forest and Trials of St. Lucia DLC. For its short gameplay time, this will be a rent for most people, but if you own a PS3, you’ll get the Divine Edition, which will bring a code to unlock the Dark Forest DLC for free, as well as a digital art book, original poem, making-of documentary, and the soundtrack. Happy travels!

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